![]() ![]() ![]() Every person’s goal from the start of playing a video game is to complete it. Otherwise they will lose their mind and sanity. The true legacy of “Dark Souls” is how it presents itself in not only its gameplay but its story about persevering overwhelming odds.Īs stated before, the chosen undead the character plays to prevent going hollow by finding purpose and striving towards a goal. Anor Londo is one of the most iconic levels in “Dark Souls.” It marks the halfway point in the game, as it is the first time the player sees an environment that is truly majestic and not dark and decrepit. Even more impressive is how everything comes together to push one central idea in both gameplay and story. It’s rare to see a game developer put so much care into the details of the world that in-game mechanics are a part of the story and lore. ![]() Instead, each death brings them close to hollowing, or loss of sanity and purpose. The playable character is a cursed undead, someone who cannot truly die. In “Dark Souls,” dying and respawning are the most important aspects of the story of the game. In other games, there is no explanation for why your character is able to respawn beside it just being a video game. Most deaths will be the player’s fault, so the ability to learn and think more about the game results in a more immersive experience.Įverything from items, enemies, boss fights, non-playable characters and environments are connected to create an immersive experience. This is matched with enemies that can kill you in a few hits and level design that is so atypical from other games that it forces the player to think more about what they are doing. The player has the opportunity to return to the spot they died and pick them up, but if they die again before picking them up, the souls are lost forever. When you die, the player drops all of their souls. The biggest example of this are “souls,” the currency the player uses to level up and purchase materials and gear. Death is very common, as progression is only made by learning from mistakes. Level design, common enemies and boss fights are all centered around challenging the player. The difficulty of “Dark Souls” is the most notorious aspect of the franchise. Knight Artorias is the second boss fight in the “Artorias of the Abyss” DLC in “Dark Souls.” Boss fights are a staple in the “Dark Souls” franchise, as they test the player’s skill and character level by pitting them against the toughest enemies in the game. Few games push the player to explore like “Dark Souls” does, but exploration isn’t the only way the game pushes the player. It’s up to the player to find the right way in this dreary maze of a world, but having the player figure out where to go helps them become aware of their surroundings and remember where they are and where to go next. ![]() Most of these areas are much higher level than the player, resulting in a probable death. From this area, you are able to access seven other areas. It takes the stereotypical fantasy setting but turns it on its head by making everything feel dreary and interconnected. But that curiosity and wonder push you forward to explore, and the world of “Dark Souls” is worth exploring.Įvery area in the game feels distinct but connected in a way no other video game has done before. Due to the difficulty of the game, you are always on your toes, not knowing what lies behind each corner. “Dark Souls” stands out from other games because the best playthrough of the game is the first one. But “Dark Souls” was the game that really launched this type of video game into popularity and labeled FromSoftware as an influential video game developer in the industry today. “Demon’s Souls,” released in 2009, was FromSoftware’s first attempt at a challenging game set in a fantasy world. The game takes place in the kingdom of Lordran, where players assume the role of a cursed undead character who begins a search to discover the fate of their kind. Released in 2011, “Dark Souls” is a fantasy action role-playing game developed by FromSoftware. If there is one game that should be considered one of the most influential games of all time, it would be “Dark Souls.” ![]()
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